I can think of a couple of ways to make a sequel for an MMO that let's you keep your stuff.
.one Sex s to change the world "in place," give me the new client or whatever, but on launch day, I log in my character and BAM, new graphics, new gameplay,
whate Sex er. EQ has done this with graphic upgrades on occasion...
Another way is to make v Dating ersion 2 shards that have
copied overdhe character d Service atabase, so if I buy genericMMO2, when
I go to Datingg og
in, there's Dating a version 2 of
y server with a version 2 of my
characters. The obvious
problem here isg hat now my buddies have to decide which one they're going to play, it could fragment the community.
There are about a jillion variations that allow me to keep my character and some amount of my stuff (my house!) when a sequel comes out, and I think that regardless of execution, if a sequel isn't true to its predecessor, or requires players start over, it shouldn't be made, or at least shouldn't be called a sequel.
P.S. - The sequel should have "new shards" for people who don't want to compete with the 5 year vets.
Posted by SunSword at 11:58 AM | Comments (11)
If you think you've got what it takes to design worlds and fill them with interesting people and places, now's your chance. We're actually hiring 3 individuals at this position.
This is a great opporunity to work with a large team on a major new project for UO.
Check out the job description Here!
Posted by SunSword at 03:56 AM | Comments (1)
Okay, I have to get in front of this one before someone else posts it....so, here I am dueling it out with Oaks (Lead Designer on Samurai Empire) in Tokyo on Wednesday.
This image was taken by Game Watch.
Notice the "bling" on Oaks' sword. It won't help him. Oh, there's more where this one came from...believe me... you're gonna have to ask for it.
Comment Here.... (oh dear)
Posted by SunSword at 01:57 AM | Comments (0)
The new UO:SE Website has launched! Check out the "Making of" movie. Ninja make bad office workers...
Posted by SunSword at 09:36 PM | Comments (0)
So, here I am in Tokyo to celebrate UO's anniversary, promote the launch of Samurai Empire and discuss UO's future plans with EA Japan.
The flight out was fantastic, although a bit delayed. As many of you know, on larger planes and longer flights, many airlines have a display that shows the plane's progress on the map. I've always wished that they would put a camera on the front of the airplane so you could watch the take off and landing from the pilots' viewpoint. Well guess what? The Japanese did it! Not only did they have take off and landing on the big monitors, once we took off, they had a camera showing the view from under the plane that you could watch on your own monitor. You could see the plane's shadow as it passed over the city and watch the clouds or terrain from cruising altitude. It was great! Landing was particularly keen.
On the flight, I met a young man flying to (of all places) Austin, Texas. He's from Shanghai and works for Dell. It was his first trip to the states. I gave him a good list of places to eat and things to do. Very pleasant fellow.
I arrived at my hotel in Tokyo last night. As usual, it's a very nice room, particularly given the small nature of the space. However, when I tried to get dinner in the hotel, I found every restaurant had a 1 hour wait. So I asked the concierge for a local sushi bar. She picked a place for me that was about a 15 walk through Tokyo's meandering roads.
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